Navigation
API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/Rendering > API/Runtime/SlateCore/Rendering/FSlateRenderer
References
| Module | SlateCore |
| Header | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h |
| Include | #include "Rendering/SlateRenderer.h" |
int32 RegisterCurrentScene
&40;
FSceneInterface &42; Scene
&41;
Remarks
Register the active scene pointer with the renderer. This will return the scene internal index that will be used for all subsequent elements drawn.