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Unreal Engine C++ API Reference > Runtime > SlateCore > Rendering
Inheritance Hierarchy
- FSlateDrawElement
- FSlateTintableElement
- FSlateLineElement
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h |
Include | #include "Rendering/DrawElementTypes.h" |
Syntax
struct FSlateLineElement :
public FSlateDrawElement,
public FSlateTintableElement
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bAntialias | |
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TArray< FLinearColor > | PointColors | |
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TArray< FVector2f > | Points | |
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float | Thickness |
Functions
Type | Name | Description | |
---|---|---|---|
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const TArray< FLinearColor > & | ||
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const TArray< FVector2f > & | GetPoints () |
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float | GetThickness () |
|
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bool | ||
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void | ||
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void | SetLines
(
const TArray< FVector2D >& InPoints, |
|
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void | SetLines
(
TArray< FVector2f > InPoints, |
|
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void | SetThickness
(
float InThickness |