Navigation
Unreal Engine C++ API Reference > Runtime > SlateCore > Rendering > FSlateElementBatcher
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Rendering/ElementBatcher.h |
Include | #include "Rendering/ElementBatcher.h" |
bool HasFXPassses&40;&41; const
Remarks
Whether or not any post process passes were batched