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Unreal Engine C++ API Reference > Runtime > SlateCore > Rendering
Inheritance Hierarchy
- FSlateDrawElement
- FSlateCachedBufferElement
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h |
Include | #include "Rendering/DrawElementTypes.h" |
Syntax
struct FSlateCachedBufferElement : public FSlateDrawElement
Variables
Type | Name | Description | |
---|---|---|---|
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FSlateRenderDataHandle * | CachedRenderData | Cached render data. |
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FVector2f | CachedRenderDataOffset |
Functions
Type | Name | Description | |
---|---|---|---|
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void | SetCachedBuffer
(
FSlateRenderDataHandle* InRenderDataHandle, |
Cached Buffers. |