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Unreal Engine C++ API Reference > Runtime > SlateCore > Rendering
Inheritance Hierarchy
- FSlateDrawElement
- FSlateTintableElement
- FSlateBoxElement
- FSlateRoundedBoxElement
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h |
Include | #include "Rendering/DrawElementTypes.h" |
Syntax
struct FSlateBoxElement :
public FSlateDrawElement,
public FSlateTintableElement
Variables
Type | Name | Description | |
---|---|---|---|
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ESlateBrushDrawType::Type | DrawType | |
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FMargin | Margin | |
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ESlateBrushMirrorType::Type | Mirroring | |
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const FSlateShaderResourceProxy * | ResourceProxy | |
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ESlateBrushTileType::Type | Tiling | |
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FBox2f | UVRegion |
Functions
Type | Name | Description | |
---|---|---|---|
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ESlateBrushDrawType::Type | ||
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const FMargin & | ||
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ESlateBrushMirrorType::Type | ||
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ESlateBrushTileType::Type | ||
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const FBox2f & | ||
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const FSlateShaderResourceProxy * | ||
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void | SetBrush
(
const FSlateBrush* InBrush, |