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Unreal Engine C++ API Reference > Runtime > SlateCore > Rendering
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h |
Include | #include "Rendering/RenderingCommon.h" |
Syntax
struct FShortRect
Remarks
Stores an aligned rect as shorts.
Variables
Type | Name | Description | |
---|---|---|---|
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uint16 | Bottom | |
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uint16 | Left | |
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uint16 | Right | |
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uint16 | Top |
Constructors
Type | Name | Description | |
---|---|---|---|
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FShortRect () |
||
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FShortRect
(
const FSlateRect& Rect |
||
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FShortRect
(
uint16 InLeft, |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | DoesIntersect
(
const FShortRect& B |
|
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bool | DoesIntersect
(
const FSlateRect& B |
|
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FVector2f | ||
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FVector2f | GetTopLeft () |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator!=
(
const FShortRect& RHS |
|
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bool | operator==
(
const FShortRect& RHS |