Navigation
Unreal Engine C++ API Reference > Runtime > SlateCore > Rendering
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h |
Include | #include "Rendering/SlateRenderer.h" |
Syntax
struct FMappedTextureBuffer
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
void * | Data | |
![]() |
int32 | Height | |
![]() |
int32 | Width |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |