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Unreal Engine C++ API Reference > Runtime > SlateCore > Layout > EVisibility
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Layout/Visibility.h |
Include | #include "Layout/Visibility.h" |
Syntax
static SelfHitTestInvisible;
Remarks
Visible but not hit-testable (cannot interact with cursor) and doesn't affect hit-testing on children (if any).