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API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/Input
Inheritance Hierarchy
- FInputEvent
- FMotionEvent
References
| Module | SlateCore |
| Header | /Engine/Source/Runtime/SlateCore/Public/Input/Events.h |
| Include | #include "Input/Events.h" |
Syntax
struct FMotionEvent : public FInputEvent
Remarks
FMotionEvent describes a touch pad action (press, move, lift) It is passed to event handlers dealing with touch input.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FMotionEvent () |
UStruct Constructor. Not meant for normal usage. | ||
FMotionEvent
(
uint32 InUserIndex, |
|||
FMotionEvent
(
const FInputDeviceId InDeviceId, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| const FVector & | Returns the 3D acceleration of the device | ||
| const FVector & | GetGravity () |
Returns the gravity vector (pointing down into the ground) | |
| const FVector & | Returns otation speed | ||
| const FVector & | GetTilt () |
Returns the current tilt of the device/controller | |
| uint32 | GetUserIndex () |
Returns the index of the user that caused the event |