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Unreal Engine C++ API Reference > Runtime > SlateCore > Fonts
Inheritance Hierarchy
- FCompositeFallbackFont
- FCompositeSubFont
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/Fonts/CompositeFont.h |
Include | #include "Fonts/CompositeFont.h" |
Syntax
struct FCompositeSubFont : public FCompositeFallbackFont
Variables
Type | Name | Description | |
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TArray< FInt32Range > | CharacterRanges | Array of character ranges for which this sub-font should be used |
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FString | Cultures | Optional semi-colon separated list of cultures that this sub-font should be used with (if specified, this sub-font will be favored by those cultures and ignored by others) |
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FName | EditorName | Name of this sub-font. |
Constructors
Type | Name | Description | |
---|---|---|---|
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Default constructor |