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Unreal Engine C++ API Reference > Runtime > SlateCore > FastUpdate
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/FastUpdate/SlateInvalidationRootHandle.h |
Include | #include "FastUpdate/SlateInvalidationRootHandle.h" |
Syntax
struct FSlateInvalidationRootHandle
Constructors
Type | Name | Description | |
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FSlateInvalidationRootHandle
(
int32 UniqueId |
Functions
Type | Name | Description | |
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FSlateInvalidationRoot * | ||
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FSlateInvalidationRoot * | ||
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int32 | GetUniqueId () |
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bool | IsStale () |
Operators
Type | Name | Description | |
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bool | operator==
(
const FSlateInvalidationRootHandle& Other |