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Unreal Engine C++ API Reference > Runtime > SlateCore > FastUpdate
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/FastUpdate/SlateInvalidationRoot.h |
Include | #include "FastUpdate/SlateInvalidationRoot.h" |
Syntax
struct FSlateInvalidationResult
Variables
Type | Name | Description | |
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bool | bRepaintedWidgets | If we had to repaint any widget |
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int32 | MaxLayerIdPainted | The max layer id painted or cached |
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UE::Slate::FDeprecateVector2DResult | ViewOffset | The view offset to use with the draw buffer |
Constructors
Type | Name | Description | |
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