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Unreal Engine C++ API Reference > Runtime > SlateCore > FastUpdate
References
Module | SlateCore |
Header | /Engine/Source/Runtime/SlateCore/Public/FastUpdate/SlateInvalidationRoot.h |
Include | #include "FastUpdate/SlateInvalidationRoot.h" |
Syntax
struct FSlateInvalidationContext
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bAllowFastPathUpdate | |
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bool | bParentEnabled | |
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FSlateRect | CullingRect | |
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int32 | IncomingLayerId | |
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float | LayoutScaleMultiplier | |
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const FPaintArgs * | PaintArgs | |
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UE::Slate::FDeprecateVector2DResult | ViewOffset | |
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const FWidgetStyle & | WidgetStyle | |
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FSlateWindowElementList * | WindowElementList |
Constructors
Type | Name | Description | |
---|---|---|---|
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FSlateInvalidationContext
(
FSlateWindowElementList& InWindowElementList, |