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Helper class to auto-populate a set with the set of "keys" a touch represents
| Name | FTouchKeySet |
| Type | class |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Input/Events.h |
| Include Path | #include "Input/Events.h" |
Syntax
class FTouchKeySet : public TSet< FKey >
Inheritance Hierarchy
- TSet → FTouchKeySet
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTouchKeySet
(
FKey Key |
Creates and initializes a new instance with the specified key. | Input/Events.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| EmptySet | const FTouchKeySet | The empty set contains no valid keys. | Input/Events.h |
| StandardSet | const FTouchKeySet | The standard set consists of just the left mouse button key. | Input/Events.h |