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Represents the appearance of an SSplitter
| Name | FSplitterStyle |
| Type | struct |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Styling/SlateTypes.h |
| Include Path | #include "Styling/SlateTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FSplitterStyle : public FSlateWidgetStyle
Inheritance Hierarchy
- FSlateWidgetStyle → FSplitterStyle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSplitterStyle() |
Styling/SlateTypes.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FSplitterStyle() |
Styling/SlateTypes.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| TypeName | const FName | Styling/SlateTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| HandleHighlightBrush | FSlateBrush | Brush used to draw the handle in its highlight state | Styling/SlateTypes.h |
|
| HandleNormalBrush | FSlateBrush | Brush used to draw the handle in its normal state | Styling/SlateTypes.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSplitterStyle & SetHandleHighlightBrush
(
const FSlateBrush& InHandleHighlightBrush |
Styling/SlateTypes.h | ||
FSplitterStyle & SetHandleNormalBrush
(
const FSlateBrush& InHandleNormalBrush |
Styling/SlateTypes.h |
Overridden from FSlateWidgetStyle
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GetResources
(
TArray< const FSlateBrush* >& OutBrushes |
Gets the brush resources associated with this style. | Styling/SlateTypes.h | |
virtual const FName GetTypeName() |
Gets the name of this style.This method must be implemented by inherited structures. | Styling/SlateTypes.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FSplitterStyle & GetDefault() |
Styling/SlateTypes.h |