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| Name | FSlateSplineElement |
| Type | struct |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h |
| Include Path | #include "Rendering/DrawElementTypes.h" |
Syntax
struct FSlateSplineElement :
public FSlateDrawElement ,
public FSlateTintableElement
Inheritance Hierarchy
- FSlateDrawElement → FSlateSplineElement
- FSlateTintableElement → FSlateSplineElement
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GradientStops | TArray< FSlateGradientStop > | Rendering/DrawElementTypes.h | ||
| P0 | FVector2f | Bezier Spline Data points. | Rendering/DrawElementTypes.h | |
| P1 | FVector2f | Rendering/DrawElementTypes.h | ||
| P2 | FVector2f | Rendering/DrawElementTypes.h | ||
| P3 | FVector2f | Rendering/DrawElementTypes.h | ||
| Thickness | float | Rendering/DrawElementTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float GetThickness() |
Rendering/DrawElementTypes.h | ||
void SetCubicBezier
(
const UE::Slate::FDeprecateVector2DParameter InP0, |
Rendering/DrawElementTypes.h | ||
void SetGradientHermiteSpline
(
const UE::Slate::FDeprecateVector2DParameter InStart, |
Rendering/DrawElementTypes.h | ||
void SetHermiteSpline
(
const UE::Slate::FDeprecateVector2DParameter InStart, |
Rendering/DrawElementTypes.h | ||
void SetThickness
(
float InThickness |
Thickness. | Rendering/DrawElementTypes.h |