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API > API/Runtime > API/Runtime/SlateCore
| Name | FMappedTextureBuffer |
| Type | struct |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h |
| Include Path | #include "Rendering/SlateRenderer.h" |
Syntax
struct FMappedTextureBuffer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMappedTextureBuffer() |
Rendering/SlateRenderer.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Data | void * | Rendering/SlateRenderer.h | ||
| Height | int32 | Rendering/SlateRenderer.h | ||
| Width | int32 | Rendering/SlateRenderer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
Rendering/SlateRenderer.h | ||
void Reset() |
Rendering/SlateRenderer.h |