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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSlateLayoutTransform Concatenate
(
float Scale, |
Specialization for concatenating a uniform scale and 2D Translation. | Rendering/SlateLayoutTransform.h | |
FSlateLayoutTransform Concatenate
(
double Scale, |
Rendering/SlateLayoutTransform.h | ||
FSlateLayoutTransform Concatenate
(
const UE::Math::TVector2< T >& Translation, |
Specialization for concatenating a 2D Translation and uniform scale. | Rendering/SlateLayoutTransform.h | |
FSlateLayoutTransform Concatenate
(
const UE::Math::TVector2< T >& Translation, |
Rendering/SlateLayoutTransform.h |
Concatenate(float, const UE::Math::TVector2< T > &)
Description
Specialization for concatenating a uniform scale and 2D Translation.
| Name | Concatenate |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateLayoutTransform.h |
| Include Path | #include "Rendering/SlateLayoutTransform.h" |
template<typename T>
FSlateLayoutTransform Concatenate
(
float Scale,
const UE::Math::TVector2 < T > & Translation
)
Concatenate(double, const UE::Math::TVector2< T > &)
| Name | Concatenate |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateLayoutTransform.h |
| Include Path | #include "Rendering/SlateLayoutTransform.h" |
template<typename T>
FSlateLayoutTransform Concatenate
(
double Scale,
const UE::Math::TVector2 < T > & Translation
)
Concatenate(const UE::Math::TVector2< T > &, float)
Description
Specialization for concatenating a 2D Translation and uniform scale.
| Name | Concatenate |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateLayoutTransform.h |
| Include Path | #include "Rendering/SlateLayoutTransform.h" |
template<typename T>
FSlateLayoutTransform Concatenate
(
const UE::Math::TVector2 < T > & Translation,
float Scale
)
Concatenate(const UE::Math::TVector2< T > &, double)
| Name | Concatenate |
| Type | function |
| Header File | /Engine/Source/Runtime/SlateCore/Public/Rendering/SlateLayoutTransform.h |
| Include Path | #include "Rendering/SlateLayoutTransform.h" |
template<typename T>
FSlateLayoutTransform Concatenate
(
const UE::Math::TVector2 < T > & Translation,
double Scale
)