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API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/Animation > API/Runtime/SlateCore/Animation/FCurveSequence
References
| Module | SlateCore |
| Header | /Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h |
| Include | #include "Animation/CurveSequence.h" |
| Source | /Engine/Source/Runtime/SlateCore/Private/Animation/CurveSequence.cpp |
void PlayRelative
(
const TSharedRef < SWidget > & InOwnerWidget,
bool bForward
)
Remarks
Plays forward if it can, otherwise holds it at the end of the animation, if we play in reverse it will reverse the animation if it can