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Unreal Engine C++ API Reference > Runtime > Slate > Widgets > Layout > SSafeZone
- SWidget::ComputeDesiredSize()
- SPanel::ComputeDesiredSize()
- SBox::ComputeDesiredSize()
- SSafeZone::ComputeDesiredSize()
References
Module | Slate |
Header | /Engine/Source/Runtime/Slate/Public/Widgets/Layout/SSafeZone.h |
Include | #include "Widgets/Layout/SSafeZone.h" |
Source | /Engine/Source/Runtime/Slate/Private/Widgets/Layout/SSafeZone.cpp |
virtual FVector2D ComputeDesiredSize
&40;
float
&41; const
Remarks
A Panel's desired size in the space required to arrange of its children on the screen while respecting all of the children's desired sizes and any layout-related options specified by the user. See StackPanel for an example. The desired size.