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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/Widgets > API/Runtime/Slate/Widgets/Input > API/Runtime/Slate/Widgets/Input/SInputKeySelector
Inheritance Hierarchy
- FSlateBaseNamedArgs
- TSlateBaseNamedArgs
- SInputKeySelector::FArguments
References
| Module | Slate |
| Header | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SInputKeySelector.h |
| Include | #include "Widgets/Input/SInputKeySelector.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SInputKeySelector >
Constructors
| Type | Name | Description | |
|---|---|---|---|
FArguments () |
Functions
| Type | Name | Description | |
|---|---|---|---|
| WidgetArgsType & | AllowGamepadKeys
(
bool InArg |
When true gamepad keys are captured in the selected key chord, otherwise they are ignored. | |
| WidgetArgsType & | AllowModifierKeys
(
bool InArg |
When true modifier keys are captured in the selected key chord, otherwise they are ignored. | |
| WidgetArgsType & | ButtonStyle
(
const FButtonStyle* InArg |
The style of the button used to enable key selection. | |
| WidgetArgsType & | EscapeCancelsSelection
(
bool InArg |
When true, pressing escape will cancel the key selection, when false, pressing escape will select the escape key. | |
| WidgetArgsType & | EscapeKeys
(
TArray< FKey > InArg |
When EscapeCancelsSelection is true, escape on specific keys that are unbind able by the user. | |
| WidgetArgsType & | Font
(
const TAttribute< FSlateFontInfo >& InAttribute |
The font used to display the currently selected key. | |
| WidgetArgsType & | IsFocusable
(
bool InArg |
Sometimes a button should only be mouse-clickable and never keyboard focusable. | |
| WidgetArgsType & | KeySelectionText
(
FText InArg |
The text to display while selecting a new key. | |
| WidgetArgsType & | Margin
(
const TAttribute< FMargin >& InAttribute |
The margin around the selected key text. | |
| WidgetArgsType & | NoKeySpecifiedText
(
FText InArg |
The text to display while no key text is available or not selecting a key. | |
| WidgetArgsType & | OnIsSelectingKeyChanged
(
const FOnIsSelectingKeyChanged& InDelegate |
Occurs whenever key selection mode starts and stops. | |
| WidgetArgsType & | OnKeySelected
(
const FOnKeySelected& InDelegate |
Occurs whenever a new key is selected. | |
| WidgetArgsType & | SelectedKey
(
const TAttribute< FInputChord >& InAttribute |
The currently selected key | |
| WidgetArgsType & | TextStyle
(
const FTextBlockStyle* InArg |
The text style of the button text |
Typedefs
| Name | Description |
|---|---|
| WidgetArgsType |