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An easing attribute interpolator. This interpolator is to implement default easing functions such as Cubic etc probably to rely on FCurveSequence.
| Name | TEasingAttributeInterpolator |
| Type | class |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Animation/AttributeInterpolator.h |
| Include Path | #include "Framework/Animation/AttributeInterpolator.h" |
Syntax
template<typename NumericType>
class TEasingAttributeInterpolator : public TAttributeInterpolator< NumericType >
Inheritance Hierarchy
- TAttributeInterpolator → TEasingAttributeInterpolator
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TEasingAttributeInterpolator
(
const FSettings& InSettings |
Framework/Animation/AttributeInterpolator.h |
Structs
| Name | Remarks |
|---|---|
| FSettings |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | TAttributeInterpolator< NumericType > | Framework/Animation/AttributeInterpolator.h |
Functions
Public
Overridden from TAttributeInterpolator
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IdenticalTo
(
const TAttributeInterpolator< NumericType >* InOther |
Compares this interpolator to another one | Framework/Animation/AttributeInterpolator.h | |
virtual bool IsTypeOf
(
EAttributeInterpolatorType InType |
Returns true if the interpolator is of a given type | Framework/Animation/AttributeInterpolator.h |
Protected
Overridden from TAttributeInterpolator
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Interpolate() |
Interpolates the internal value against the new value This method is expected to set the Value member | Framework/Animation/AttributeInterpolator.h |