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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/TAttributeInterpolator
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Equals
(
const float& InA, |
Framework/Animation/AttributeInterpolator.h | ||
bool Equals
(
const double& InA, |
Framework/Animation/AttributeInterpolator.h | ||
static bool Equals
(
const NumericType& InA, |
Helper function to compare to values - to allow to specialize per type as needed | Framework/Animation/AttributeInterpolator.h |
Equals(const float &, const float &, double)
| Name | Equals |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Animation/AttributeInterpolator.h |
| Include Path | #include "Framework/Animation/AttributeInterpolator.h" |
bool Equals
(
const float & InA,
const float & InB,
double InTolerance
)
Equals(const double &, const double &, double)
| Name | Equals |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Animation/AttributeInterpolator.h |
| Include Path | #include "Framework/Animation/AttributeInterpolator.h" |
bool Equals
(
const double & InA,
const double & InB,
double InTolerance
)
Equals(const NumericType &, const NumericType &, double)
Description
Helper function to compare to values - to allow to specialize per type as needed
| Name | Equals |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Animation/AttributeInterpolator.h |
| Include Path | #include "Framework/Animation/AttributeInterpolator.h" |
static bool Equals
(
const NumericType & InA,
const NumericType & InB,
double InTolerance
)
True if the two values are considered "equal"
Parameters
| Name | Remarks |
|---|---|
| InA | The first value to compare |
| InB | The second value to compare |