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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/TAnimatedAttribute
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetValueAndStop
(
const NumericType& InNewValue |
Sets the attribute's value and disables animation. | Framework/Animation/AnimatedAttribute.h | |
void SetValueAndStop
(
NumericType&& InNewValue |
Sets the attribute's value and disables animation. | Framework/Animation/AnimatedAttribute.h |
SetValueAndStop(const NumericType &)
Description
Sets the attribute's value and disables animation. The interpolator will be stopped and the value will become the new current value.
| Name | SetValueAndStop |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Animation/AnimatedAttribute.h |
| Include Path | #include "Framework/Animation/AnimatedAttribute.h" |
void SetValueAndStop
(
const NumericType & InNewValue
)
Parameters
| Name | Remarks |
|---|---|
| InNewValue | The value to set the attribute to |
SetValueAndStop(NumericType &&)
Description
Sets the attribute's value and disables animation. The interpolator will be stopped and the value will become the new current value.
| Name | SetValueAndStop |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Animation/AnimatedAttribute.h |
| Include Path | #include "Framework/Animation/AnimatedAttribute.h" |
void SetValueAndStop
(
NumericType && InNewValue
)
Parameters
| Name | Remarks |
|---|---|
| InNewValue | The value to set the attribute to |