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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/SWindowTitleBarArea > API/Runtime/Slate/SWindowTitleBarArea/FArguments
Description
Called when the maximize/restore button or double click needs to toggle fullscreen. We don't have access to GEngine in SWindowTitleBarArea, so the GameLayerManager or UMG widget will handle this.
| Name | RequestToggleFullscreen |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Widgets/Layout/SWindowTitleBarArea.h |
| Include Path | #include "Widgets/Layout/SWindowTitleBarArea.h" |
WidgetArgsType & RequestToggleFullscreen
(
const FSimpleDelegate & InDelegate
)