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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/SWidgetSwitcher
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Runtime/Slate/Public/Widgets/Layout/SWidgetSwitcher.h |
| Include Path | #include "Widgets/Layout/SWidgetSwitcher.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SWidgetSwitcher >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SWidgetSwitcher::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
Widgets/Layout/SWidgetSwitcher.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | Widgets/Layout/SWidgetSwitcher.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| _Slots | TArray< typename FSlot::FSlotArguments > | Widgets/Layout/SWidgetSwitcher.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & WidgetIndex
(
const TAttribute< int32 >& InAttribute |
Holds the index of the initial widget to be displayed (INDEX_NONE = default). | Widgets/Layout/SWidgetSwitcher.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & operator+
(
typename FSlot::FSlotArguments& SlotToAdd |
Widgets/Layout/SWidgetSwitcher.h | ||
WidgetArgsType & operator+
(
typename FSlot::FSlotArguments&& SlotToAdd |
Widgets/Layout/SWidgetSwitcher.h |