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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/SVolumeControl
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVolumeControl.h |
| Include Path | #include "Widgets/Input/SVolumeControl.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SVolumeControl >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SVolumeControl::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
Widgets/Input/SVolumeControl.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | Widgets/Input/SVolumeControl.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & Muted
(
const TAttribute< bool >& InAttribute |
The mute state to display | Widgets/Input/SVolumeControl.h | |
WidgetArgsType & OnMuteChanged
(
const FOnMuted& InDelegate |
Called when the mute state is changed by clicking the button | Widgets/Input/SVolumeControl.h | |
WidgetArgsType & OnVolumeChanged
(
const FOnFloatValueChanged& InDelegate |
Called when the volume is changed by slider or muting | Widgets/Input/SVolumeControl.h | |
WidgetArgsType & Style
(
const FVolumeControlStyle* InArg |
The style to use to draw this volume control | Widgets/Input/SVolumeControl.h | |
WidgetArgsType & Volume
(
const TAttribute< float >& InAttribute |
The volume to display | Widgets/Input/SVolumeControl.h |