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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/SUniformWrapPanel
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Runtime/Slate/Public/Widgets/Layout/SUniformWrapPanel.h |
| Include Path | #include "Widgets/Layout/SUniformWrapPanel.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SUniformWrapPanel >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SUniformWrapPanel::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
Widgets/Layout/SUniformWrapPanel.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | Widgets/Layout/SUniformWrapPanel.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| _Slots | TArray< typename FSlot::FSlotArguments > | Slot type supported by this panel | Widgets/Layout/SUniformWrapPanel.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & EvenRowDistribution
(
const TAttribute< bool >& InAttribute |
If the distribution to evenly distribute down rows | Widgets/Layout/SUniformWrapPanel.h | |
WidgetArgsType & HAlign
(
const TAttribute< EHorizontalAlignment >& InAttribute |
How to distribute the elements among any extra space in a given row | Widgets/Layout/SUniformWrapPanel.h | |
WidgetArgsType & MaxDesiredSlotHeight
(
const TAttribute< float >& InAttribute |
The minimum desired height of the slots | Widgets/Layout/SUniformWrapPanel.h | |
WidgetArgsType & MaxDesiredSlotWidth
(
const TAttribute< float >& InAttribute |
The minimum desired width of the slots | Widgets/Layout/SUniformWrapPanel.h | |
WidgetArgsType & MinDesiredSlotHeight
(
const TAttribute< float >& InAttribute |
The minimum desired height of the slots | Widgets/Layout/SUniformWrapPanel.h | |
WidgetArgsType & MinDesiredSlotWidth
(
const TAttribute< float >& InAttribute |
The minimum desired width of the slots | Widgets/Layout/SUniformWrapPanel.h | |
WidgetArgsType & NumColumnsOverride
(
const TAttribute< int32 >& InAttribute |
The number of columns for the wrapped panel | Widgets/Layout/SUniformWrapPanel.h | |
WidgetArgsType & SlotPadding
(
const TAttribute< FMargin >& InAttribute |
Padding given to each slot | Widgets/Layout/SUniformWrapPanel.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & operator+
(
typename FSlot::FSlotArguments& SlotToAdd |
Widgets/Layout/SUniformWrapPanel.h | ||
WidgetArgsType & operator+
(
typename FSlot::FSlotArguments&& SlotToAdd |
Widgets/Layout/SUniformWrapPanel.h |