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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/STabDrawer
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Docking/STabDrawer.h |
| Include Path | #include "Framework/Docking/STabDrawer.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< STabDrawer >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → STabDrawer::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
Framework/Docking/STabDrawer.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | Framework/Docking/STabDrawer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
NamedSlotProperty< FArguments > Content() |
Framework/Docking/STabDrawer.h | ||
WidgetArgsType & MaxDrawerSize
(
float InArg |
The maximum size a drawer can be when opened. This unit is in window space | Framework/Docking/STabDrawer.h | |
WidgetArgsType & MinDrawerSize
(
float InArg |
The minimum size a drawer can be when opened. This unit is in window space | Framework/Docking/STabDrawer.h | |
WidgetArgsType & OnDrawerClosed
(
const FOnDrawerClosed& InDelegate |
Called when the drawer is completely closed (i.e will be called once the close animation completes | Framework/Docking/STabDrawer.h | |
WidgetArgsType & OnDrawerFocusLost
(
const FOnDrawerFocusLost& InDelegate |
Called when the drawer loses focus | Framework/Docking/STabDrawer.h | |
WidgetArgsType & OnTargetDrawerSizeChanged
(
const FOnDrawerTargetSizeChanged& InDelegate |
Called when the target drawer size is changed by the user | Framework/Docking/STabDrawer.h | |
WidgetArgsType & ShadowOffset
(
FVector2D InArg |
The side of the drop shadow surrounding the drawer | Framework/Docking/STabDrawer.h | |
WidgetArgsType & TargetDrawerSize
(
float InArg |
The size that the drawer should be, clamped to the above min/max values. | Framework/Docking/STabDrawer.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments & operator[]
(
const TSharedRef< SWidget >& InChild |
Framework/Docking/STabDrawer.h |