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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/SRadialBox
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Runtime/Slate/Public/Widgets/Layout/SRadialBox.h |
| Include Path | #include "Widgets/Layout/SRadialBox.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SRadialBox >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SRadialBox::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
Widgets/Layout/SRadialBox.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | Widgets/Layout/SRadialBox.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| _Slots | TArray< typename FSlot::FSlotArguments > | The slot supported by this panel | Widgets/Layout/SRadialBox.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & AngleBetweenItems
(
float InArg |
How many degrees apart should the elements be? | Widgets/Layout/SRadialBox.h | |
WidgetArgsType & bDistributeItemsEvenly
(
bool InArg |
Ignore AngleBetweenItems and distribute items evenly inside the whole circle | Widgets/Layout/SRadialBox.h | |
WidgetArgsType & PreferredWidth
(
const TAttribute< float >& InAttribute |
The preferred width, if not set will fill the space | Widgets/Layout/SRadialBox.h | |
WidgetArgsType & SectorCentralAngle
(
float InArg |
If we need a section of a radial (for example half-a-radial) we can define a central angle < 360 (180 in case of half-a-radial). | Widgets/Layout/SRadialBox.h | |
WidgetArgsType & StartingAngle
(
float InArg |
Offset of the first element in the circle in degrees | Widgets/Layout/SRadialBox.h | |
WidgetArgsType & UseAllottedWidth
(
bool InArg |
If true, the PreferredWidth will always match the room available to the SRadialBox | Widgets/Layout/SRadialBox.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & operator+
(
typename FSlot::FSlotArguments& SlotToAdd |
Widgets/Layout/SRadialBox.h | ||
WidgetArgsType & operator+
(
typename FSlot::FSlotArguments&& SlotToAdd |
Widgets/Layout/SRadialBox.h |