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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/SNumericEntryBox > API/Runtime/Slate/SNumericEntryBox/FArguments
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & ShiftMouseMovePixelPerDelta
(
TAttribute< int32 > InAttribute |
Widgets/Input/SNumericEntryBox.h | ||
WidgetArgsType & ShiftMouseMovePixelPerDelta
(
TSharedRef< UserClass > InUserObjectRef, |
Bind attribute with delegate to a shared pointer-based class method. | Widgets/Input/SNumericEntryBox.h | |
WidgetArgsType & ShiftMouseMovePixelPerDelta
(
UserClass* InUserObject, |
Bind attribute with delegate to a shared pointer-based class method. | Widgets/Input/SNumericEntryBox.h |
ShiftMouseMovePixelPerDelta(TAttribute< int32 >)
| Name | ShiftMouseMovePixelPerDelta |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SNumericEntryBox.h |
| Include Path | #include "Widgets/Input/SNumericEntryBox.h" |
WidgetArgsType & ShiftMouseMovePixelPerDelta
(
TAttribute < int32 > InAttribute
)
ShiftMouseMovePixelPerDelta(TSharedRef< UserClass >, typename TAttribute< int32 >::FGetter::template TConstMethodPtr< UserClass, VarTypes... >, VarTypes...)
Description
Bind attribute with delegate to a shared pointer-based class method. Slate mostly uses shared pointers so we use an overload for this type of binding.
| Name | ShiftMouseMovePixelPerDelta |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SNumericEntryBox.h |
| Include Path | #include "Widgets/Input/SNumericEntryBox.h" |
template<class UserClass, typename... VarTypes>
WidgetArgsType & ShiftMouseMovePixelPerDelta
(
TSharedRef < UserClass > InUserObjectRef,
typename TAttribute < int32 >::FGetter::template TConstMethodPtr< UserClass, VarTypes... > InFunc,
VarTypes... Vars
)
ShiftMouseMovePixelPerDelta(UserClass *, typename TAttribute< int32 >::FGetter::template TConstMethodPtr< UserClass, VarTypes... >, VarTypes...)
Description
Bind attribute with delegate to a shared pointer-based class method. Slate mostly uses shared pointers so we use an overload for this type of binding.
| Name | ShiftMouseMovePixelPerDelta |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SNumericEntryBox.h |
| Include Path | #include "Widgets/Input/SNumericEntryBox.h" |
template<class UserClass, typename... VarTypes>
WidgetArgsType & ShiftMouseMovePixelPerDelta
(
UserClass * InUserObject,
typename TAttribute < int32 >::FGetter::template TConstMethodPtr< UserClass, VarTypes... > InFunc,
VarTypes... Vars
)