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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/SFxWidget
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Runtime/Slate/Public/Widgets/Layout/SFxWidget.h |
| Include Path | #include "Widgets/Layout/SFxWidget.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SFxWidget >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SFxWidget::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
Widgets/Layout/SFxWidget.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | Widgets/Layout/SFxWidget.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & ColorAndOpacity
(
const TAttribute< FLinearColor >& InAttribute |
Multiply the contents of the SFxWidget by this color and opacity when drawing | Widgets/Layout/SFxWidget.h | |
NamedSlotProperty< FArguments > Content() |
The content that should be modified. | Widgets/Layout/SFxWidget.h | |
WidgetArgsType & HAlign
(
EHorizontalAlignment InArg |
The horizontal alignment of the child widget | Widgets/Layout/SFxWidget.h | |
WidgetArgsType & IgnoreClipping
(
const TAttribute< bool >& InAttribute |
Should the FX widget disable all clipping and show through regardless of its parents' bounds. | Widgets/Layout/SFxWidget.h | |
WidgetArgsType & LayoutScale
(
const TAttribute< float >& InAttribute |
Just like visual scale only affects Geometry. | Widgets/Layout/SFxWidget.h | |
WidgetArgsType & RenderScale
(
const TAttribute< float >& InAttribute |
Scale the visuals of this widget. Geometry is not affected. | Widgets/Layout/SFxWidget.h | |
WidgetArgsType & RenderScaleOrigin
(
const TAttribute< FVector2D >& InAttribute |
The origin of the visual scale transform in the 0..1 range (0 being upper left, 1 being lower right) | Widgets/Layout/SFxWidget.h | |
WidgetArgsType & VAlign
(
EVerticalAlignment InArg |
The vertical alignment of the child widget | Widgets/Layout/SFxWidget.h | |
WidgetArgsType & VisualOffset
(
const TAttribute< FVector2D >& InAttribute |
Offset the widget by some fraction of its size in either dimension. | Widgets/Layout/SFxWidget.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments & operator[]
(
const TSharedRef< SWidget >& InChild |
Widgets/Layout/SFxWidget.h |