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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/SConstraintCanvas > API/Runtime/Slate/SConstraintCanvas/FSlot
| Name | FSlotArguments |
| Type | struct |
| Header File | /Engine/Source/Runtime/Slate/Public/Widgets/Layout/SConstraintCanvas.h |
| Include Path | #include "Widgets/Layout/SConstraintCanvas.h" |
Syntax
struct FSlotArguments : public TSlotBase::FSlotArguments
Inheritance Hierarchy
- FSlotBase::FSlotArguments → TSlotBase::FSlotArguments → SConstraintCanvas::FSlot::FSlotArguments
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FSlot::FSlotArguments | Widgets/Layout/SConstraintCanvas.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & Alignment
(
const TAttribute< FVector2D >& InAttribute |
Widgets/Layout/SConstraintCanvas.h | ||
WidgetArgsType & Anchors
(
const TAttribute< FAnchors >& InAttribute |
Widgets/Layout/SConstraintCanvas.h | ||
WidgetArgsType & AutoSize
(
const TAttribute< bool >& InAttribute |
Widgets/Layout/SConstraintCanvas.h | ||
WidgetArgsType & Offset
(
const TAttribute< FMargin >& InAttribute |
Widgets/Layout/SConstraintCanvas.h | ||
WidgetArgsType & ZOrder
(
TOptional< float > InArg |
Widgets/Layout/SConstraintCanvas.h |