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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/SBackgroundBlur
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Runtime/Slate/Public/Widgets/Layout/SBackgroundBlur.h |
| Include Path | #include "Widgets/Layout/SBackgroundBlur.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SBackgroundBlur >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SBackgroundBlur::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
Widgets/Layout/SBackgroundBlur.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | Widgets/Layout/SBackgroundBlur.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & bApplyAlphaToBlur
(
bool InArg |
Widgets/Layout/SBackgroundBlur.h | ||
WidgetArgsType & BlurRadius
(
const TAttribute< TOptional< int32 > >& InAttribute |
Widgets/Layout/SBackgroundBlur.h | ||
WidgetArgsType & BlurStrength
(
const TAttribute< float >& InAttribute |
Widgets/Layout/SBackgroundBlur.h | ||
NamedSlotProperty< FArguments > Content() |
Widgets/Layout/SBackgroundBlur.h | ||
WidgetArgsType & CornerRadius
(
const TAttribute< FVector4 >& InAttribute |
Widgets/Layout/SBackgroundBlur.h | ||
WidgetArgsType & HAlign
(
EHorizontalAlignment InArg |
Widgets/Layout/SBackgroundBlur.h | ||
WidgetArgsType & LowQualityFallbackBrush
(
const FSlateBrush* InArg |
Widgets/Layout/SBackgroundBlur.h | ||
WidgetArgsType & Padding
(
const TAttribute< FMargin >& InAttribute |
Widgets/Layout/SBackgroundBlur.h | ||
WidgetArgsType & VAlign
(
EVerticalAlignment InArg |
Widgets/Layout/SBackgroundBlur.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments & operator[]
(
const TSharedRef< SWidget >& InChild |
Widgets/Layout/SBackgroundBlur.h |