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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/Framework > API/Runtime/Slate/Framework/Layout > API/Runtime/Slate/Framework/Layout/FScrollyZoomy
References
| Module | Slate |
| Header | /Engine/Source/Runtime/Slate/Public/Framework/Layout/ScrollyZoomy.h |
| Include | #include "Framework/Layout/ScrollyZoomy.h" |
| Source | /Engine/Source/Runtime/Slate/Private/Framework/Layout/ScrollyZoomy.cpp |
UE::Slate::FDeprecateVector2DResult GetSoftwareCursorPosition&40;&41; const
Remarks
Get the position of the software cursor (when NeedsSoftwareCursor is true).
This method should be called from your widget's OnPaint function. Cursor position.