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Classes
Type | Name | Description | |
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FBindingContext | Represents a context in which input bindings are valid | |
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FGenericCommands | ||
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FInputBindingManager | Manager responsible for creating and processing input bindings. | |
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FInputChord | An Input Chord is a key and the modifier keys that are to be held with it. | |
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FUIAction | Implements an UI action. | |
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FUIActionContext | Container of multiple 'IUIActionContextBase' context objects for FUIActions. | |
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FUICommandDragDropOp | A drag drop operation for UI Commands | |
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FUICommandInfo | ||
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FUICommandInfoDecl | ||
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FUICommandList | ||
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IUIActionContextBase | Base type for UI Action context object.Note: not using UObjects to avoid overhead. | |
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TCommands | A base class for a set of commands. |
Typedefs
Name | Description |
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FCanExecuteAction | Defines FCanExecuteAction delegate interface. Returns true when an action is able to execute. |
FChordMap | |
FCommandInfoMap | |
FExecuteAction | Defines FExecuteAction delegate interface |
FGetActionCheckState | Defines FGetActionCheckState delegate interface. Returns the ECheckBoxState for the action. |
FInputGesture | Was supposed to be deprecated in 4.8, but was never properly marked up |
FIsActionButtonVisible | Defines FIsActionButtonVisible delegate interface. |
FIsActionChecked | Defines FIsActionChecked delegate interface. Returns true if the action is currently toggled on. |
FOnBindingContextChanged | |
FOnRegisterCommandList | Delegate for exposing new command lists to subscribers |
FOnUserDefinedChordChanged | Delegate for alerting subscribers the input manager records a user-defined chord |
Enums
Type | Name | Description | |
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EMultipleKeyBindingIndex | ||
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EUIActionRepeatMode | Enum controlling whether a given UI action can be repeated if the chord used to call it is held down | |
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EUserInterfaceActionType | Types of user interfaces that can be associated with a user interface action |
Functions
Type | Name | Description | |
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void | MakeUICommand_InternalUseOnly
(
FBindingContext* This, |
Internal function used by the UI_COMMAND macros to build the command. |