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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/FTextLayout > API/Runtime/Slate/FTextLayout/FRunModel
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AppendTextTo
(
FString& Text |
Framework/Text/TextLayout.h | ||
void AppendTextTo
(
FString& Text, |
Framework/Text/TextLayout.h |
AppendTextTo(FString &)
| Name | AppendTextTo |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Text/TextLayout.h |
| Include Path | #include "Framework/Text/TextLayout.h" |
| Source | /Engine/Source/Runtime/Slate/Private/Framework/Text/TextLayout.cpp |
void AppendTextTo
(
FString & Text
) const
AppendTextTo(FString &, const FTextRange &)
| Name | AppendTextTo |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Text/TextLayout.h |
| Include Path | #include "Framework/Text/TextLayout.h" |
| Source | /Engine/Source/Runtime/Slate/Private/Framework/Text/TextLayout.cpp |
void AppendTextTo
(
FString & Text,
const FTextRange & Range
) const