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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/FTextLayout
| Name | FBlockDefinition |
| Type | struct |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Text/TextLayout.h |
| Include Path | #include "Framework/Text/TextLayout.h" |
Syntax
struct FBlockDefinition
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActualRange | FTextRange | Range inclusive of trailing whitespace, as used to visually display and interact with the text | Framework/Text/TextLayout.h | |
| Renderer | TSharedPtr< IRunRenderer > | The render to use with this run (if any) | Framework/Text/TextLayout.h |