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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/FTextLayout
| |
|
| Name |
FBlockDefinition |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Slate/Public/Framework/Text/TextLayout.h |
| Include Path |
#include "Framework/Text/TextLayout.h" |
Syntax
struct FBlockDefinition
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ActualRange |
FTextRange |
Range inclusive of trailing whitespace, as used to visually display and interact with the text |
Framework/Text/TextLayout.h |
|
| Renderer |
TSharedPtr< IRunRenderer > |
The render to use with this run (if any) |
Framework/Text/TextLayout.h |
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