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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/FTabManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetMainTab
(
const TSharedRef< const SDockTab >& InTab |
Provide a tab that will be the main tab and cannot be closed. | Framework/Docking/TabManager.h | |
void SetMainTab
(
const FTabId& InMainTabID |
Framework/Docking/TabManager.h |
SetMainTab(const TSharedRef< const SDockTab > &)
Description
Provide a tab that will be the main tab and cannot be closed. Prefer using the version that takes in a TabID so you can set the MainTab before it is actually created
| Name | SetMainTab |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Docking/TabManager.h |
| Include Path | #include "Framework/Docking/TabManager.h" |
| Source | /Engine/Source/Runtime/Slate/Private/Framework/Docking/TabManager.cpp |
void SetMainTab
(
const TSharedRef < const SDockTab > & InTab
)
SetMainTab(const FTabId &)
| Name | SetMainTab |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Docking/TabManager.h |
| Include Path | #include "Framework/Docking/TabManager.h" |
| Source | /Engine/Source/Runtime/Slate/Private/Framework/Docking/TabManager.cpp |
void SetMainTab
(
const FTabId & InMainTabID
)