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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/FTabManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InsertDocumentTab
(
FName PlaceholderId, |
Framework/Docking/TabManager.h | ||
void InsertDocumentTab
(
FName PlaceholderId, |
Framework/Docking/TabManager.h |
InsertDocumentTab(FName, const FSearchPreference &, const TSharedRef< SDockTab > &, bool)
| Name | InsertDocumentTab |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Docking/TabManager.h |
| Include Path | #include "Framework/Docking/TabManager.h" |
| Source | /Engine/Source/Runtime/Slate/Private/Framework/Docking/TabManager.cpp |
void InsertDocumentTab
(
FName PlaceholderId,
const FSearchPreference & SearchPreference,
const TSharedRef < SDockTab > & UnmanagedTab,
bool bPlaySpawnAnim
)
InsertDocumentTab(FName, FName, const FSearchPreference &, const TSharedRef< SDockTab > &, bool)
| Name | InsertDocumentTab |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Docking/TabManager.h |
| Include Path | #include "Framework/Docking/TabManager.h" |
| Source | /Engine/Source/Runtime/Slate/Private/Framework/Docking/TabManager.cpp |
void InsertDocumentTab
(
FName PlaceholderId,
FName NewTabId,
const FSearchPreference & SearchPreference,
const TSharedRef < SDockTab > & UnmanagedTab,
bool bPlaySpawnAnim
)