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Tokenize the text based upon the given rule set
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| Name |
FSyntaxTokenizer |
| Type |
class |
| Header File |
/Engine/Source/Runtime/Slate/Public/Framework/Text/SyntaxTokenizer.h |
| Include Path |
#include "Framework/Text/SyntaxTokenizer.h" |
Syntax
class FSyntaxTokenizer : public ISyntaxTokenizer
Implements Interfaces
Constructors
Destructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual ~FSyntaxTokenizer()
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Framework/Text/SyntaxTokenizer.h |
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Structs
| Name |
Remarks |
| FRule |
Rule used to match syntax token types |
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Rules |
TArray< FRule > |
Rules to control the tokenizer, processed in-order so the most greedy matches must come first |
Framework/Text/SyntaxTokenizer.h |
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Functions
Public
Static
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Create a new tokenizer which will use the given rules to match syntax tokens |
Framework/Text/SyntaxTokenizer.h |
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