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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/FSlateEditableTextLayout
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SelectWordAt
(
const UE::Slate::FDeprecateVector2DParameter& InLocalPosition |
Select the word under the given position (the position is local to the text layout space) | Widgets/Text/SlateEditableTextLayout.h | |
void SelectWordAt
(
const FGeometry& MyGeometry, |
Select the word under the given position | Widgets/Text/SlateEditableTextLayout.h |
SelectWordAt(const UE::Slate::FDeprecateVector2DParameter &)
Description
Select the word under the given position (the position is local to the text layout space)
| Name | SelectWordAt |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Widgets/Text/SlateEditableTextLayout.h |
| Include Path | #include "Widgets/Text/SlateEditableTextLayout.h" |
| Source | /Engine/Source/Runtime/Slate/Private/Widgets/Text/SlateEditableTextLayout.cpp |
void SelectWordAt
(
const UE::Slate::FDeprecateVector2DParameter & InLocalPosition
)
SelectWordAt(const FGeometry &, const UE::Slate::FDeprecateVector2DParameter &)
Description
Select the word under the given position
| Name | SelectWordAt |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Widgets/Text/SlateEditableTextLayout.h |
| Include Path | #include "Widgets/Text/SlateEditableTextLayout.h" |
| Source | /Engine/Source/Runtime/Slate/Private/Widgets/Text/SlateEditableTextLayout.cpp |
void SelectWordAt
(
const FGeometry & MyGeometry,
const UE::Slate::FDeprecateVector2DParameter & ScreenSpacePosition
)