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API > API/Runtime > API/Runtime/Slate > API/Runtime/Slate/FSlateApplication
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedRef< FSlateUser > RegisterNewUser
(
int32 UserIndex, |
Register a new user with Slate. | Framework/Application/SlateApplication.h | |
TSharedRef< FSlateUser > RegisterNewUser
(
FPlatformUserId PlatformUserId, |
Register a new user with Slate. | Framework/Application/SlateApplication.h |
RegisterNewUser(int32, bool)
Description
Register a new user with Slate. Normally this is unnecessary as Slate automatically adds a user entry if it gets input from a controller for that index. Might happen if the user allocates the virtual user.
| Name | RegisterNewUser |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Application/SlateApplication.h |
| Include Path | #include "Framework/Application/SlateApplication.h" |
| Source | /Engine/Source/Runtime/Slate/Private/Framework/Application/SlateApplication.cpp |
TSharedRef < FSlateUser > RegisterNewUser
(
int32 UserIndex,
bool bIsVirtual
)
RegisterNewUser(FPlatformUserId, bool)
Description
Register a new user with Slate. Normally this is unnecessary as Slate automatically adds a user entry if it gets input from a controller for that index. Might happen if the user allocates the virtual user.
| Name | RegisterNewUser |
| Type | function |
| Header File | /Engine/Source/Runtime/Slate/Public/Framework/Application/SlateApplication.h |
| Include Path | #include "Framework/Application/SlateApplication.h" |
| Source | /Engine/Source/Runtime/Slate/Private/Framework/Application/SlateApplication.cpp |
TSharedRef < FSlateUser > RegisterNewUser
(
FPlatformUserId PlatformUserId,
bool bIsVirtual
)