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Info needed by every visible item in the tree
| Name | FItemInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Slate/Public/Widgets/Views/STreeView.h |
| Include Path | #include "Widgets/Views/STreeView.h" |
Syntax
struct FItemInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FItemInfo () |
Widgets/Views/STreeView.h | ||
| Widgets/Views/STreeView.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasChildren | uint32 | Does this tree item have children? | Widgets/Views/STreeView.h | |
| bIsLastChild | uint32 | Is this the last child of its parent? If so, it gets a special kind of wire/connector. | Widgets/Views/STreeView.h | |
| NeedsVerticalWire | TBitArray | Flags for whether we need a wire drawn for this level of the tree. | Widgets/Views/STreeView.h | |
| ParentIndex | int32 | Index into the linearized tree of the parent for this item, if any, otherwise INDEX_NONE. | Widgets/Views/STreeView.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetNestingLevel() |
Widgets/Views/STreeView.h |