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API > API/Runtime > API/Runtime/Slate
| Name | FArrayPointer |
| Type | class |
| Header File | /Engine/Source/Runtime/Slate/Public/Widgets/Views/IItemsSource.h |
| Include Path | #include "Widgets/Views/IItemsSource.h" |
Syntax
template<typename ItemType>
class FArrayPointer : public UE::Slate::ItemsSource::IItemsSource< ItemType >
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArrayPointer
(
const TArray< ItemType >* InItemsSource |
Widgets/Views/IItemsSource.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ItemsSource | const TArray< ItemType > * | Widgets/Views/IItemsSource.h |
Functions
Public
Overridden from IItemsSource
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const TArrayView< const ItemType > GetItems() |
Returns all the items in the source. | Widgets/Views/IItemsSource.h | |
virtual bool IsSame
(
const void* RawPointer |
Test if the source has the same origin. | Widgets/Views/IItemsSource.h |