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API > API/Runtime > API/Runtime/SkeletalMeshDescription
| Name | TVertexBoneWeightsBase |
| Type | class |
| Header File | /Engine/Source/Runtime/SkeletalMeshDescription/Public/SkinWeightsAttributesRef.h |
| Include Path | #include "SkinWeightsAttributesRef.h" |
Syntax
template<typename AdaptorType, typename StorageType>
class TVertexBoneWeightsBase : public UE::AnimationCore::TBoneWeights< AdaptorType >
Inheritance Hierarchy
- UE::AnimationCore::TBoneWeights< AdaptorType > → TVertexBoneWeightsBase
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TVertexBoneWeightsBase
(
const TArrayAttribute< StorageType > InContainer |
SkinWeightsAttributesRef.h |
Classes
| Name | Remarks |
|---|---|
| const_iterator | For compatibility with range-based for loops. |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | UE::AnimationCore::TBoneWeights< AdaptorType > | SkinWeightsAttributesRef.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Container | TArrayAttribute< StorageType > | SkinWeightsAttributesRef.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const_iterator begin() |
SkinWeightsAttributesRef.h | ||
const_iterator end() |
SkinWeightsAttributesRef.h |