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API > API/Runtime > API/Runtime/SkeletalMeshDescription > API/Runtime/SkeletalMeshDescription/FSourceGeometryPartID
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
SkeletalMeshElementTypes.h |
|
|
|
SkeletalMeshElementTypes.h |
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SkeletalMeshElementTypes.h |
|
FSourceGeometryPartID()
| |
|
| Name |
FSourceGeometryPartID |
| Type |
function |
| Header File |
/Engine/Source/Runtime/SkeletalMeshDescription/Public/SkeletalMeshElementTypes.h |
| Include Path |
#include "SkeletalMeshElementTypes.h" |
FSourceGeometryPartID()
FSourceGeometryPartID(const FElementID)
| |
|
| Name |
FSourceGeometryPartID |
| Type |
function |
| Header File |
/Engine/Source/Runtime/SkeletalMeshDescription/Public/SkeletalMeshElementTypes.h |
| Include Path |
#include "SkeletalMeshElementTypes.h" |
FSourceGeometryPartID
(
const FElementID InitElementID
)
FSourceGeometryPartID(const int32)
| |
|
| Name |
FSourceGeometryPartID |
| Type |
function |
| Header File |
/Engine/Source/Runtime/SkeletalMeshDescription/Public/SkeletalMeshElementTypes.h |
| Include Path |
#include "SkeletalMeshElementTypes.h" |
FSourceGeometryPartID
(
const int32 InitIDValue
)