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API > API/Runtime > API/Runtime/SkeletalMeshDescription > API/Runtime/SkeletalMeshDescription/FSkeletalMeshOperations
| Name | FSkeletalMeshAppendSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/SkeletalMeshDescription/Public/SkeletalMeshOperations.h |
| Include Path | #include "SkeletalMeshOperations.h" |
Syntax
struct FSkeletalMeshAppendSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSkeletalMeshAppendSettings() |
SkeletalMeshOperations.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAppendVertexAttributes | bool | SkeletalMeshOperations.h | ||
| SourceRemapBoneIndex | TArray< FBoneIndexType > | SkeletalMeshOperations.h | ||
| SourceVertexIDOffset | int32 | SkeletalMeshOperations.h |