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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/FSpectrumAnalyzerBuffer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FAlignedFloatBuffer & LockMostRecentBuffer () |
Output. Used to lock the most recent buffer we analyzed. | DSP/SpectrumAnalyzer.h | |
const FAlignedFloatBuffer & LockMostRecentBuffer
(
double& OutTimestamp |
Output. | DSP/SpectrumAnalyzer.h |
LockMostRecentBuffer()
Description
Output. Used to lock the most recent buffer we analyzed.
| Name | LockMostRecentBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/SpectrumAnalyzer.h |
| Include Path | #include "DSP/SpectrumAnalyzer.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/SpectrumAnalyzer.cpp |
const FAlignedFloatBuffer & LockMostRecentBuffer() const
LockMostRecentBuffer(double &)
Description
Output. Used to lock the most recent buffer we analyzed. OutTimestamp is populated with the timestamp associated with the buffer wehn StopWorkOnBuffer is called.
| Name | LockMostRecentBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/SpectrumAnalyzer.h |
| Include Path | #include "DSP/SpectrumAnalyzer.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/SpectrumAnalyzer.cpp |
const FAlignedFloatBuffer & LockMostRecentBuffer
(
double & OutTimestamp
) const